Swiss Pairings, Later Rounds: Score Groups, Floaters, No Rematches and Colour Preferences
This lesson is part of the course
In this lesson
After three rounds you size the score groups, mark the player who floats down, and check a volunteer's draft for round 4 for rematches and colour problems.
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Lessons in this course
- From Game Log to Standings: Points, Score %, Colours and the Leader Locked
- Expected Scores and Rating Changes for a Whole Event: E, K-Factor Table and a Rating Floor Locked
- Performance and First Ratings: Average Opposition, a Score-% Table, the Linear Rule and a Cap Locked
- Swiss Pairings, Round 1: Seeding by Rating, Top Half vs Bottom Half and Alternating Colours Locked
- Swiss Pairings, Later Rounds: Score Groups, Floaters, No Rematches and Colour Preferences Locked
- Tie-Breaks: Opponents' Scores, Dropping the Lowest, Result-Weighted Scores and a Composite Key Locked
- Opening Statistics: Win, Draw and Loss Shares, White's Score, an Interval and a Minimum Sample Locked
- Capstone: Time Controls, Rounds per Day, the Event Timetable, Prizes by Rating Band and a Rating Chart Locked