Bearings by Hand: ATAN, Quadrant Correction, MOD 360 and Compass Points
This lesson is part of the course
In this lesson
You turn six legs into bearings with ATAN, correct the quadrant by hand instead of using ATAN2, keep every bearing between 0° and 360° with MOD, name the compass point and work out the back bearing.
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Lessons in this course
- Coordinate Formats: Decimal Degrees, Degrees-Minutes and Degrees-Minutes-Seconds Locked
- What a Digit Is Worth: Metres per Minute of Latitude and Longitude Locked
- Distances Between Waypoints: the Flat Local Rule and the Haversine Formula Locked
- Bearings by Hand: ATAN, Quadrant Correction, MOD 360 and Compass Points Locked
- Waypoint Projection: a New Point from Distance and Bearing with the Flat Rule Locked
- Puzzle Clues: Digit Sums, Digital Roots and Letter Values from a Table Locked
- Multi-Stage Hunts: Stage Values into the Final Formula and a Radius Check Locked
- Capstone: How a Wrong Digit Moves the Final, a Found / Not-Found Log and a Chart Locked