Floating Point with a Toy 8-Bit Format: Sign, Exponent, Mantissa and Why 0.1 Is Not Exact
This lesson is part of the course
In this lesson
You decode the exponent and mantissa fields of 8-bit toy floating-point patterns, turn a pattern into its value, and find the nearest value the format can store for 0.1.
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Lessons in this course
- Positional Notation: Decimal to Binary by Repeated Division and Back Locked
- Hexadecimal & Octal: Nibbles, Hex Digits and Colour Codes Locked
- Bit Flags & Masks: Reading, Setting and Clearing Status Bits Locked
- Two's Complement: Signed Ranges, Negative Numbers and Decoding Bytes Locked
- Integer Limits & Overflow: Max Values, Bits Needed and Counters that Roll Over Locked
- Fixed Point: Scaling Factors, Resolution and Rounding Error Locked
- Floating Point with a Toy 8-Bit Format: Sign, Exponent, Mantissa and Why 0.1 Is Not Exact Locked
- Storage Units & Characters: GB vs GiB, File Sizes and Text in Bytes Locked