Tutorvo

Team Plan: Team Size for a Deadline, Productive Time & Weekly Throughput

Lesson 3 of 815 minLab

This lesson is part of the course

In this lesson

You turn artist-weeks into the team each stage needs to meet its deadline, allow for meetings and reviews, work out how long the stage then really takes and how many finished seconds the team delivers per week.

Buy the course once for $9.99 to unlock every lesson and lab, the final exam and the certificate – lifetime access, no subscription.

Lessons in this course

  1. The Shot List: Frames, Seconds, Timecode & the Finished RuntimeLab15 min Locked
  2. Production Stages: Seconds per Artist-Week by Complexity, Weeks per Shot & Days per SecondLab16 min Locked
  3. Team Plan: Team Size for a Deadline, Productive Time & Weekly ThroughputLab15 min Locked
  4. Render Time: Minutes per Frame, Passes, Node-Hours & a Re-Render AllowanceLab16 min Locked
  5. The Render Farm: Own Nodes vs Rented Capacity & the Cheapest Mix for a DeadlineLab17 min Locked
  6. The Schedule: Stage Dates with WORKDAY, Dependencies, the Bottleneck & SlackLab16 min Locked
  7. The Budget: Labour, Render, Software Seats, Contingency & Cost per Finished MinuteLab17 min Locked
  8. Capstone: Production Tracker – Shots by Status, % Complete vs Plan, Estimate at Completion & a ChartLab18 min Locked