Capstone: Playtest Analysis – Wins by Faction, First-Player Advantage and a Balance Chart
This lesson is part of the course
In this lesson
You analyse 16 logged playtests: games won per faction, each faction's win rate when it goes first, the overall first-player advantage and a chart of the wins.
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Lessons in this course
- One and Two Dice: the 6×6 Outcome Grid, Ways per Sum and the Distribution Chart Locked
- More Dice by Convolution: Ways for 2 and 3 Dice, Probabilities and the Expected Sum Locked
- Target Numbers: Chance to Reach a Target, a Difficulty Table and Repeated Tries Locked
- Advantage & Disadvantage: Best and Worst of Two Rolls, Chances and Averages Locked
- Expected Damage: Hit Chance × Damage after Armour and Turns to Defeat Locked
- Card Draws without Replacement: Chance of a Key Card, Deck Size and Expected Copies Locked
- Point-Cost Balancing: Value Scores, Fair Costs, Over- and Under-Costed Units Locked
- Capstone: Playtest Analysis – Wins by Faction, First-Player Advantage and a Balance Chart Locked