Fair Playing Time: Minutes, Fair Share and Catch-Up
This lesson is part of the course
In this lesson
You total each player's minutes, compare them with a fair share of the available player-minutes, count the players below the club's minimum, measure the spread and work out how many minutes per match the least-used player needs to catch up.
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Lessons in this course
- The Season Calendar: Phases, Weeks and Fixtures Locked
- Planning Load in Blocks: 3 Weeks Up, 1 Week Down Locked
- Same Load, Different Week: Monotony and Strain Locked
- Fair Playing Time: Minutes, Fair Share and Catch-Up Locked
- Squad Availability: Who Can Play, and Is There a Keeper? Locked
- League Fixtures: Rounds, Matches and the Circle Method Locked
- A One-Day Tournament: Slots, Times and What Fits Locked
- Capstone: Planned vs Actual Load Review Locked