Ad-Funded Apps & Games: Impressions per User, Fill Rate, eCPM, Rewarded Video & Hybrid ARPDAU
Work out what ads really earn in an app: impressions per user, fill rate, eCPM by format and country, rewarded video and the hybrid ads-plus-purchases model, with every cell checked as you go.
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What you'll build
What you will be able to do
Each lab ends with a concrete result that you build yourself and the checker confirms, cell by cell.
- Turn sessions, ad opportunities and show rates into impressions per daily user for four placements of a fictional puzzle game, apply the daily frequency caps and scale the result to the whole audience.
- Look up the fill rate and eCPM of each fictional market from a price-tier table and turn ad requests into impressions and daily revenue, market by market and in total.
- Calculate the revenue of four ad formats, their share of the day's revenue and the blended eCPM, and see why dropping the cheap banners raises the eCPM but lowers the revenue.
- Follow 100,000 fictional ad requests down a four-tier waterfall, work out how many reach each tier, the overall fill rate, the blended eCPM and the revenue per 1,000 requests.
- Compare three fictional interstitial frequencies from an A/B test: estimate active days from day-1, day-7 and day-30 retention, the ad revenue per daily user and the 30-day ad revenue per install, and pick the winner.
- Estimate completed rewarded views and their revenue for two fictional placements, price a reward at the game's own shop price and compare it with what the ad pays.
- Combine a fictional month of ad and purchase revenue into ARPDAU per user-day, net of a store fee, and find the price at which a remove-ads purchase pays for the ads the buyer will no longer see.
- Summarise a fictional quarter of ad revenue by format and by month with SUMIFS, date each month's payout with EDATE and chart the revenue by format.
About this course
Ad revenue in apps and games depends on a chain of small rates, and a weak link anywhere cuts earnings. In this course you model that chain for a fictional mobile game. You turn sessions and ad opportunities into impressions per daily user with show rates and caps, then apply fill rate and eCPM by market to calculate revenue. You blend banners, interstitials and rewarded video into a revenue mix, and simulate a simplified waterfall with floor prices per tier. Retention labs test how interstitial frequency affects lifetime ad revenue, while rewarded-video labs value each reward. You combine ads with in-app purchases into hybrid revenue per daily user, price a remove-ads option and build a monthly dashboard. For indie developers and monetisation managers.
Curriculum
Course content
8 lessons · 8 labs · 2.2 h · final exam
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- Final exam
Certificate
Finish with a certificate you can verify
Complete every lesson and pass the final exam to receive a certificate of completion for this course, with a unique credential ID and a public verification page.
- Names the course, your score and the date of issue
- A verification link for your CV or LinkedIn profile
- 12 questions, 75% to pass, unlimited retries.
A Tutorvo certificate confirms that you completed a course. It is not an official or professional qualification.
Before you buy
Questions about this course
Is this a subscription?
No. You pay $9.99 once for this course. There is no subscription and nothing renews automatically. Prices are in US dollars; taxes may be added where required.
What exactly do I get?
All lessons and labs of this course, the final exam and the certificate, including later updates to the course, for as long as Tutorvo offers it. Access is personal and tied to your account.
Can I get a refund?
Yes. If you are not satisfied, email hello@tutorvo.com within 14 days of buying and we refund the course in full via Stripe. The guarantee does not apply once a certificate for the course has been issued to you, or where there are signs of abuse.
When can I start?
Right after payment. Access starts immediately at your request; for consumers in the EU/EEA the statutory right of withdrawal therefore ends once access has begun, while our 14-day money-back guarantee applies regardless.
Do I need Excel or other software?
No. The labs run in a spreadsheet inside your browser on a laptop, tablet or phone. Function names and syntax follow Excel.
Is the certificate an official qualification?
No. It confirms that you completed all lessons of the course and passed its final exam. It is not an official, state-recognised or professional qualification. The name is taken from your profile when the certificate is issued.
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