Player Segments: Revenue Share, ARPPU and ARPDAU
This lesson is part of the course
In this lesson
You calculate each segment's share of revenue, the ARPPU of the paying segments, the game's ARPDAU and chart the revenue mix.
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Lessons in this course
- Faucets vs Sinks: Daily Currency Flow and Inflation Locked
- XP Curves: Exponential vs Polynomial Levels (with a Chart) Locked
- Drop Rates, Expected Attempts and Pity Timers Locked
- Gacha and Collections: Expected Pulls to Complete a Set Locked
- Crafting Cost Trees: Rolling Up Materials and Fees Locked
- Store Pricing: Gem Packs, Bonuses and Value per Dollar Locked
- Player Segments: Revenue Share, ARPPU and ARPDAU Locked
- Balancing a Reward Table to a Target Time-to-Level Locked