Staffing: Game Masters per Concurrent Game and Staff Cost per Game
This lesson is part of the course
In this lesson
You turn the number of rooms running in each hour into the game masters needed with ROUNDUP, add up the game-master hours of a busy day, and work out the staff cost per game and as a share of the booking value.
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Lessons in this course
- Slots per Day: Game Length, Reset Time and Opening Hours Locked
- Occupancy by Slot: Bookings by Weekday and Time Band, Revenue per Available Slot Locked
- Group Pricing: Price per Person by Group Size, Minimum Charges and Revenue per Player Locked
- Staffing: Game Masters per Concurrent Game and Staff Cost per Game Locked
- No-Shows & Deposits: No-Show Rates, Deposit Rules and Revenue Protected Locked
- Add-Ons & Corporate Bookings: Attach Rates, Margins and Profit per Booking Locked
- Seasonality: Monthly Demand, Staff Hours and Marketing Spend per Booking Locked
- New-Room Case: Build Cost, Expected Bookings, Payback and NPV Locked